6/20/2023 0 Comments Base one game reviewYou can buy cheap level 1 ships, medium level 2 ships, and the very expensive level 3 ships. Where there is a mission, there is a gain.Īt the beginning money is important, because you can buy a new spaceship card from the display during your turn. In Space Base the game gives you more freedom and at the same time a decision that takes away a little from the luck factor, since you already know the dice values before you make your choice. This is where Space Base differs from Machi Koro, where you had to decide whether to roll one or two dice before your roll. The lower numbers give you less reward, the higher the numbers, the more tempting the rewards. If you roll a 2 and a 6, you will either get the proceeds from both docks or you decide to take the profits from dock 8. Now the first decision comes up: You can either use each die separately or the sum of both dice. You have exactly two dice in Space Base, which you let roll over the table at the beginning of your turn after shaking them hard. The actual decision only begins with the roll of the dice. In space, every decision is made with dice. And now you can already start hunting for the coveted promotion. At the start of the game you already have a spaceship at each dock. In practical terms, this means that they are numbered between 1 and 12, which determines where a card can be placed. Every spaceship in the game fits exactly into one of these 12 docks of our space base. Our goal is the promotion and that will be given to the one who has first collected 40 influence points. In Space Base, we as commodore each build our own space base, which consists of a total of 12 docks. We’ve had Space Base on the table many times in different line-ups and now we want to capture our gaming experience in this review. In both games, cards are triggered by dice and you buy more cards to get better and better rewards from more dice rolls. This is mainly because it shares many mechanisms with another dice game we like very much: Machi Koro. Clair is in our good books before it came on the table. He has already sent a ship on a mission in sector 2 and at my space base this must finally work out. Commodore Brown is my fiercest competitor and somehow he manages to make everything seem to work much better with him. I can’t afford an empty place, because that would look more than bad in my evaluation. I would love to send it on a mission, but unfortunately I can’t find any other ship that could take its place in the dock. It has been lying there for a long time and has not brought me any closer to my goal of finally being promoted. Swigert 2715-C, a Harryhausen-class mining ship, is in dock.
0 Comments
Leave a Reply. |